Kinematics in one dimension
Apply SUVAT equations; interpret displacement-time and velocity-time graphs for constant acceleration
What you'll learn
- 1
Imagine you're in a car 🚗 driving along a straight road. Your speedometer shows how fast you're going — that's your velocity. The distance you've travelled from your starting point is your displacement.
- 2
If you drive 3 km forwards and then 2 km backwards, what is your final displacement from the start?
- 3
Drag the car along the number line to show it moving 4 metres forwards, then 2 metres backwards.
- 4
A runner moves 8 m east, then 3 m west. What is their displacement?
- 5
A ball rolls 6 m right, then 4 m left. What is its displacement?
- 6
Use the number line to find the displacement: start at 2, move 5 m right, then 3 m left.
- 7
If displacement = 0, where are you compared to your starting point?
Practise Kinematics in one dimension with Whizlo
Free AI-tutored lessons, unlimited practice questions, and progress tracking for ages 16–18. Aligned to the UK National Curriculum.