T-Level DigitalYears 12–13Digital Production, Design and Development

Object-oriented programming concepts

T-Level: Digital Production, Design & Development: Object-oriented programming concepts

What you'll learn

  1. 1

    Imagine you're building a robot 🤖. You need instructions for how it moves, speaks, and stores energy. In programming, we bundle those instructions into something called an object.

  2. 2

    What does an object bundle together?

  3. 3

    Build a simple 'Robot' object by dragging its data (energy, name) and actions (walk, talk) into the right slots.

  4. 4

    Let's model a 'BankAccount' object together. 💳

  5. 5

    Which of these is an action (method) in a BankAccount object?

  6. 6

    Create a 'Student' object: give it data (name, grade) and one action (study).

  7. 7

    In the Student object, 'grade' is an example of what?

Practise Object-oriented programming concepts with Whizlo

Free AI-tutored lessons, unlimited practice questions, and progress tracking for ages 16–18. Aligned to the UK National Curriculum.