T-Level DigitalYears 12–13Digital Production, Design and Development

User experience (UX) design principles

T-Level: Digital Production, Design & Development: User experience (UX) design principles

What you'll learn

  1. 1

    UX design is about making digital products easy and enjoyable to use — like designing a door handle that's obvious to pull, not push. 🚪

  2. 2

    What does UX stand for?

  3. 3

    Let's test a key UX principle: 'Don't make me think'. Tap the button that is CLEAREST to understand for a 'save' action. 💾

  4. 4

    Here's how a UX designer thinks: 'Make it consistent'. 🔄

  5. 5

    Which of these is a good UX principle?

  6. 6

    Now you're the UX designer. Drag these steps into the right order for a user logging into an app: 📱

  7. 7

    What's the main goal of UX design?

Practise User experience (UX) design principles with Whizlo

Free AI-tutored lessons, unlimited practice questions, and progress tracking for ages 16–18. Aligned to the UK National Curriculum.