T-Level DigitalYears 12–13Digital Production, Design and Development
User experience (UX) design principles
T-Level: Digital Production, Design & Development: User experience (UX) design principles
What you'll learn
- 1
UX design is about making digital products easy and enjoyable to use — like designing a door handle that's obvious to pull, not push. 🚪
- 2
What does UX stand for?
- 3
Let's test a key UX principle: 'Don't make me think'. Tap the button that is CLEAREST to understand for a 'save' action. 💾
- 4
Here's how a UX designer thinks: 'Make it consistent'. 🔄
- 5
Which of these is a good UX principle?
- 6
Now you're the UX designer. Drag these steps into the right order for a user logging into an app: 📱
- 7
What's the main goal of UX design?
Practise User experience (UX) design principles with Whizlo
Free AI-tutored lessons, unlimited practice questions, and progress tracking for ages 16–18. Aligned to the UK National Curriculum.